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AlchemyLab
You can transmute every half an hour. Every level in the Lab increases gold bonus by 0.4%

Alchemy Lab

Transmute - Players can perform Alchemy rewarding currency, with attempts regenerating once every half an hour. 3 identical shards grant you bonus results including hero stones and extra currency. If you don't like the shards generated. use Refresh to regenerate new Shards. You have one free Refresh chance every hour or you can spend Diamonds to Refresh. A refresh seems to generate only equal or better value shards, so if you are nowhere near the cap, multiple refreshes on the same set can work your way to a set of 3 good and identical shards. Every Recruit grants you 20% bonus Gold result. You will get one Alchemy opportunity every 30 minutes.

Note: Alchemy is not limited to 24 attempts per day, but the cap stop at 24.  After you have used your full 24 attempts check back every 30 minutes for more attempts.  There is no limitation on attempts that may be performed per day.
Screenshot (50)

provided by MrBeefy/BigBawlz

Tip: Transmuting will have a chance of gaining contribution points towards your guild.

Shards Bonus Reward
3x Commonshard Hero Stone x10 , 5k Gold
3x Brilliantshard Hero Stone x20 , 10k Gold
3x Rareshard Hero Stone x40 , 20k Gold
3x Flawlessshard Hero Stone x60, 40k Gold
3x Perfectshard Hero Stone x80, 80k Gold
3x Epicshard Hero Stone x160, 160k Gold

Recruit - You can Recruit players that you've defeated. Every Recruitment costs you 3 Action Points. If someone absolves your Recruits, you can attack that player and take the Recruit back. Every attack costs you 3 Action Points. In the recruitment tab on the left side shows people you have attacked, and on the right side displays people who have attacked you.

Status Definition
Available Player can be Recruited
Boss Player is the Boss of another player
Recruit Player is Recruited by another player

If you have been recruited you have several options toward the person that has recruited you.

Options Definition
Slaveleave Player fights for freedom. If won, player is free from recruitment
Slaveflee Player has a chance of escaping recruitment. 1 Hour Cooldown
Slavehelp Player sends message to friends asking to save them from recruitment
Slavepay Player pays 10 diamonds to boss and is free from recruitment
Praise Player goes on mission for boss earning gold and a chance of action points.

Challenge - If your friend is Recruited, you can Absolve him/her of duties. But your level cannot be over 10 levels higher than his/her boss. Your friend will become Available after being successfully Absolved. Successful challenges will earn you Prestige.

You can also use Diamonds to purchase more recruitment slots but you'll need to have the required VIP level to do so.

Slot Vip Level Cost
4th Slot VIP 2 100 Diamond
5th Slot VIP 4 300 Diamond
6th Slot VIP 6 600 Diamond

Actions - Every Recruit will work for you for 24 hours. During that time, Gold will be generated non stop. The Recruit being Released,  Absolved or Passing the time period(24 hours) are the 3 ways to claim the gold your Recruit generated. 

Operation - allows you to Work and Guard the recruit.

Guard - pay 100 Diamonds to keep the recruit from being stolen/absolved

Work - sends him out and work for you and gets you rewards

Work's Reward Quantity
Gold 1k-30k 
Actionpoints 1-50 

Bug: note that the challenge screen currently always shows zero challenges available when you arrive, even when you have some available.  The only way to determine whether you have any available is to attempt to challenge someone.  Then the number of challenges will be updated.


Building
CastleEvent HallWarehouseSummoner's GateTowerWorld MapMarketArenaHero's GateMagic HouseAlchemy LabHidden TrainingRoyal Door
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